"No one cheats me and lives."
Writer: John Peel
Format: Comic Strip
Released: August 1981
Printed in: DWM 56
Featuring: Toymaker
Synopsis
In the Old West, a gambler gets a little too hasty and involved in his games. He's a notorious winner and the Celestial Toymaker likes a challenge...
Verdict
The Greatest Gamble was a good little comic strip adventure to continue my reading of the Black Sun Rising graphic novel! This collection of backup stories from the pages of Doctor Who Magazine continues to be something I am really enjoying and this one was right up my alley in featuring the return of a strong villain! It's brilliant to try and think how the contemporary audience of the issue of DWM in which this story featured would have reacted because with the complete lack of repeats and ability to rewatch old stories, how would they have reacted to the return of the Toymaker? It's such a good illustration of the character and I love getting anything we can with returning characters like this one. He only made one appearance on screen but he clearly made a big impact to warrant a return here which was wonderful. Of course, he's gone to make an incredible return in The Giggle but that was over forty years after this comic strip. It's almost a shame that this story was only four pages because the only reason the rating isn't higher is because more didn't happen. I like the idea of the Toymaker lingering around in the Old West and finding new means of obtaining 'toys', and it really is the ultimate price when losing in his domain. The depiction of the Toyroom here was great and it's good to just explore more of it. It's obviously a huge shame that three episodes of The Celestial Toymaker are missing but the animation did a stellar job in reimagining it. I would obviously love to see the whole original serial but I'll take stuff like this to expand on it. The story really was a simple one as the Toymaker was taking advantage of Gaylor Lefevre's desire for winning but I do have to question his character. What does one really gain from winning by cheating? I mean I could probably understand it if money was on the table as you're financially benefitting then, but that wasn't the case here? What do you actually win? I couldn't understand that but he was duly punished by the Toymaker. Trying to cheat in the Toyroom was not a good move forward and Gaylord found that out in a big way! The Toymaker retorting to him about making a rule up about cheating based on his actions was tremendous as he had Lefevre's cards swapped for jokers. They looked familiar as a jester which was amusing and a nice touch. I was really impressed with the artwork for this story and it's a shame that the comic strips hadn't been colourised by this point because the Toyroom is the perfect place for that kind of vibrancy. Considering the entire story was only four pages long which is incredibly short, I'm not sure the little epilogue was required at the end of page four to show the Toymaker also luring other gamblers and players into his realm to become his toys. Getting that glimpse of Lefevre in statuesque form was pretty good though and really did illustrate the price of trying to cheat the Toymaker. Rules were everything and he just wanted to play. Whether this is before or after the events in which the First Doctor defeated him is unknown, but I'm going to say it's before. It would make sense and it was just fun to explore the character a little and play an everyday game. Overall, a good little adventure where I just wanted more!
Rating: 7/10



















